One DJ enables a unique way of creating multiple custom layouts.
The Layout menu is found at the top bar of the software. At the top of the list there are bundled Audio Artery layouts, that cover the most basic and usual use cases of the software, as well as serve as a starting point for customized layouts.
These built-in layouts cannot be modified. This is to prevent a situation where there is no proper layout to revert to, if needed. See below about creating custom layouts.
NOTE: When switching from a layout with greater number of player decks than the next layout, you will be promted if you are sure about doing this. This is because the clips in the extra players will be lost and their audio cut off.
Creating New Layouts
Clicking "Copy" creates a new editable custom layout based on the layout chosen at the time of creation. You can then remove or add the gear of your choice to your setup.
Clicking "+New" creates a new empty editable layout, where you can add your gear of choice.
The newly created layout can then be renamed by double clicking the layout name and typing via keyboard.
If you wish to ensure no changes can be made to your custom layouts, toggle on the lock symbol in the Layouts menu.
The custom layouts are deled by clicking the X button in the layout manager.
The Gear Manager
At the top bar, at the right side of the Layout menu is the Gear manager, where new player decks, mixers, browsers and effect racks are added to and removed from your layout. You can also hide some of your gear - still keeping their usability available (eye icon) - and hide/show the titlebar of the gear (border icon) here.
Clicking the X icon removes gear from the layout.
Gear is added from the dropdown menu labeled "Add Gear" and then chosen from the list view.
Now your gear can be arranged and resized on your screen to match your liking by dragging from the borders, corners and title bar.
The snapping of the borders can be disabled by holding down shift while resizing the windows.
NOTE: You must choose audio outputs (routed to audio interface outputs, mixer components or effect racks) for all components. Audio routing between components is explained in detail in the chapter Audio Routing.